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PostPosted: Sun Oct 02, 2016 1:05 pm 
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Kobolt Lord
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Joined: Thu Jul 14, 2016 12:45 pm
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So hi everyone, i'm new one on this wiki but i play TW for a long time. In hero guides i dont found something about Elementalist so i wanna to tell some about that character.
First of all, its a summoner, which can summon an element for any situation. For example, fire will be good choice for leveling up, water for boost your team or heal them, lighting - dmg dealer (for early game, i dont think he will give good dps in late) with passive abilities and micro bash, earth - tank with small part of team support + good equipment turn you into great army.
Advantages and disadvantages.
1: Polyhedral hero (+)
In extremely situation you can help your ally when he really need to stay back and restore powers (when tank must leave battle, earth element (Ent) can take dmg for a time and help recover by water). In the same time he can be teams main support or tank (he don't have so much dmg so cannot be main dmg dealer), water with link (i tell about "Link" later) may increase stat for allies, Ent give good buff for everyone (15% dmg resistance), which can save your friend.
2: Solo playing (+-)
Elementalist can kill almost any raid boss itself, but she's too weak against the spellcasters or bosses whith hight healing/regeneration (Demon lord, Mana ancient), with this guys you may have some problems cuz if u wanna do deal damage you must be all time in battle.
3: High survival rate (+)
Your 5th skill (Link) grants for hero extremely hight surv. rate, because bigger part of incoming dmg takes summon which linked whith you. Also, Link will give your slaves special abilities that are not available to him without this spell on it. I recomend to use this on water/earth element, their abilities are more userfull than fire or lighting.
4: Low dmg (-)
Most of characters spells in TW inflict damage based on their main stat, but Elementalist - exception. She have only 1 skill which deals dmg based on int (Chaos element *ult*). For other elements int points gives additional HP (a similar situation with Alchemist golem), i'm not sure, but for 1int = 4HP for summons.
5: Gameplay (-)
I think playing for this character is too boring. Everything what you need to do - summon your army, sometimes heal your team and watch for "active" fight. But hero userfull, so some players likes she.

It's my first topic on this wiki, do not judge strictly.
Ty for visit. Zergilation


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PostPosted: Sun Oct 02, 2016 4:55 pm 
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Divine Angel
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Nice basics about the elementalist.....butttttt she is getting a rework in the very near future, so if you intend on listing spells and stuff, you might want to wait for the rework(if you play latest versions)!

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PostPosted: Sun Oct 02, 2016 5:04 pm 
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Mage Lord
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Also elementalist actually does have decent dps late game, just saying. And lightning is one of the best links.

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PostPosted: Sun Oct 02, 2016 5:07 pm 
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Troll Lord

Joined: Sat Oct 17, 2015 9:43 pm
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I agree, completely, with every point of it. Rate 10/10


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PostPosted: Sun Oct 02, 2016 5:12 pm 
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Divine Angel
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Joined: Tue Oct 21, 2014 8:10 pm
Posts: 301
Location: Canada, Quebec
Kanade wrote:
I agree, completely, with every point of it. Rate 10/10


Troll much? nah you never troll, anyways elementalist is one of the best heroes to play in TWRPG atm, good dpser/survival/support for team.

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Tacos 4 life.

Shadow Dragon Guide

Soul Weaver
Weapon : Staff of Parasite / Benzennia the Earthen Soul
Robe : Draconic Skin Rusalka
Hood : Hood of Apocrypha
Ring : Eternal Rose
Wings : Soul of the Dead / Pure Crystal Wings
Event Skin : Summer Dress Activated


Paladin
Weapon : Blazing Soul
Armor : Earthen Plates / Purelight Armor
Helm: Archangel's Halo / Crown of Fervor
Ring : Latea / Bone Necklace / Purefrost Gauntlet
Wings : Cape of the Count


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