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PostPosted: Thu Nov 24, 2016 6:37 pm 
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Shadow Dragon
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Yes, AM is kinda weak now, can barely solo MA in one combo when many others can do it pretty quick, when it still had op pcw and 5% garment, those were the days ^^

i was saying sd/fd is high because BH, especially meant for fm, only gets to 7.5% fd (iirc) and this is after casting 5 spells

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Cow, did I GOGO enough for you? https://media.giphy.com/media/3o85xJib0 ... /giphy.gif
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PostPosted: Thu Nov 24, 2016 6:50 pm 
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Ruler of the Lav Sea
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Max fire damage from bh is 12.5% (150 int and 2.5% per stack), with fast enough full combo you can get to that.


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PostPosted: Thu Nov 24, 2016 6:58 pm 
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Demon Lord

Joined: Wed Jan 08, 2014 7:17 pm
Posts: 479
COEF I find stats too weak but active too strong. Old cof was giving 520 all stats and 9% sd and flame damage. (in 0.08d).
I would do 610 all stats 9% sd/fd.
Passive is fine (need at least that so it's better damage than prophetia I think)
Active is "atm" 3.75 stun doing 280xmainstats in your proposition. Stun is quite long and damage really high (almost 50% more than HoR). I would remove completly the stun and make it be like 200xmainstats fire damage in 4 sec. (so FM has a better use on it, since scale with her Q). Or maybe immobilize while active, that will also help FM quite much with stun immun boss running away like tards, that would be even better (we all remember Samael weird moment...)


TROA I don't like it much, I find it too similar too old, quite weak and special effect is just a simple "more damage on ult" rather give a % Arcane damage (for the MR part I just feel like it doesn't fit well). Also I'm not really sure but I thought ult of AM was healing everyone a bit + main target a lot ?
My idea :
1140 all stats
200 movement speed
Active: Refreshes last ability cast, replenish mana to full and increase skill damage by 15% for 10 sec.
Cooldown: 50 seconds
Special effect AM : Ult last 11 sec (instead of 10), and remove 2nd part of ult. Also while duration, 1% of damage done by AM will be transformed into shield for all allies. [will be a kind of spell steal giving shield instead, would be quite new I think]

It's still quite "boring" upgrade, nothing much added, but I like it more. Though as always I won't be satisfied without make TROA really special (different from RoI). But I had no better idea atm.


That's just my idea, you can also ignore it I won't mind. I'm the kind of guy who is never happy anyway.

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PostPosted: Thu Nov 24, 2016 11:04 pm 
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Shadow Dragon
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a specialty with upgraded T would be nice, as i feel that spell doesnt really fit in with anything except going in at melee range and often committing suicide
but then again, just dreams

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Krk cant ult: http://media.giphy.com/media/xTiTnrvFWw ... /giphy.gif
Urim cant ult: http://media.giphy.com/media/3o85xpaTg6 ... /giphy.gif
Epic Ent kill: http://media.giphy.com/media/3o85xtmRYV ... /giphy.gif
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Cow, did I GOGO enough for you? https://media.giphy.com/media/3o85xJib0 ... /giphy.gif
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PostPosted: Fri Nov 25, 2016 2:28 am 
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Demon Lord

Joined: Wed Jan 08, 2014 7:17 pm
Posts: 479
Yeah, AM better go die so people gain fps. Imo AM's T should simply kill herself.

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PostPosted: Sun Nov 27, 2016 5:03 pm 
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Shadow Dragon
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Wow, its people like you urim that cause people like AM's to commit suicide

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Urim cant ult: http://media.giphy.com/media/3o85xpaTg6 ... /giphy.gif
Epic Ent kill: http://media.giphy.com/media/3o85xtmRYV ... /giphy.gif
Less than 40 HP: http://media.giphy.com/media/xTiTnmuZnx ... /giphy.gif
Cow, did I GOGO enough for you? https://media.giphy.com/media/3o85xJib0 ... /giphy.gif
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PostPosted: Mon Nov 28, 2016 4:07 pm 
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Count Wallachia

Joined: Mon Oct 14, 2013 5:19 pm
Posts: 150
in g8 korean ver Wanderer cape doesnt teleport you, still goes on cd at click

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PostPosted: Sat Dec 10, 2016 5:23 pm 
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Dragon Turtle
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Hey :D i got a new idea for WiM, for her Wolf, for each active/on field wolf will get 20 bonus max mana....so if you lucky with roi and pcw you could get 80 man, a total of 200 so you WiM would be op af :D

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PostPosted: Sat Dec 10, 2016 5:27 pm 
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Demon Lord

Joined: Wed Jan 08, 2014 7:17 pm
Posts: 479
I didn't understand at all your idea fury tbh...

Btw I know it's really minor change, but would it be possible to not make any item with over 2m30 cd have longer than 2m30 to drop them ?
It's not really clear, but for example LDH has a cooldown of 5 min, but still make it droppable after 2m30, same for fruit bag etc... sometimes it's really annoying to be stuck with an item forever.

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PostPosted: Mon Dec 12, 2016 5:16 pm 
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Shadow Dragon
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With fruit bag its just especially annoying, because you can use it, then keep candies on bag, then team can wait a whole 150 seconds for you to swap to your good ring/accessory.
Imo, the 150 second wait is just unnecessary. Just makes game longer by 150 seconds or people dont use fruit bag even though they have it. Not really abuse when the net result is just waiting and doing nothing for 150 seconds.

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Krk cant ult: http://media.giphy.com/media/xTiTnrvFWw ... /giphy.gif
Urim cant ult: http://media.giphy.com/media/3o85xpaTg6 ... /giphy.gif
Epic Ent kill: http://media.giphy.com/media/3o85xtmRYV ... /giphy.gif
Less than 40 HP: http://media.giphy.com/media/xTiTnmuZnx ... /giphy.gif
Cow, did I GOGO enough for you? https://media.giphy.com/media/3o85xJib0 ... /giphy.gif
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